How “Amusement & Hedonism” and Other Intrinsic Motivators Impact Leadership & Culture
Do you remember the game of “Operation” growing up? This board game was developed in 1964 and it was the high tech children’s game for decades. Operation required batteries and worked via an electrified wire loop. The game buzzed and the patient’s nose lit up in red alert if your surgical procedure went off track using tweezers. As a child, one thing that I always found most appealing about the game was the “funny bone”.
Naturally, I assumed everyone had a funny bone. Okay, maybe it wasn’t in the right arm (humerus) – but I was certain that everyone had a sense of humor and loved to laugh. I was wrong. [read more]